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The Primal Journeys RP/PVP 18+

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“A man cannot destroy the savage in him by denying its impulses. The only way to get rid of a temptation is to yield to it.”

Our Mission?: We wish to provide a place for all to come and enjoy. Yes corny as it sounds it’s true. We want the players to be creative and become immersed in their characters. The world is literally our sandbox and over the time in Conan we’ve seen such creativity and uniqueness with writers and rpers. We want players to be unafraid to share themselves with the community. Have a character that you think should conquer the world? Play them. Have a humble servant that seeks freedom? Play them. This server isn’t about restrictions. It’s about having a safe haven where your mind is allowed to express itself.

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Name of Server: The Primal Journeys RP/PVP 18+

PVE or PVP?: PVP

Age Restrictions: 18+ or older

Location of Server: NA

Max capacity of server: 30

Discord: https://discord.gg/Xd5dprU

Is the server pass worded or open?: Passworded

Server Settings

XP rate: 2.5x
Gathering Rate: 2.5x

Day/Night Ratio: Days and Nights have a good balance so that players can Immerse themselves in their RP scenes

Hunger/Thirst settings: Lowest setting possible for we do not want RP to be interrupted by constant need to eat and drink

Drop on Death: Disabled
God Avatars: Disabled

Containers Ignore Ownership: Yes, in order for Unlock Plus to work. Can lock and unlock what you so choose.

The Purge Activated: Yes

Mod List

1. Pippi -
2. Unlock Plus -
3. Immersive Sexiles -
4. Conan Sexiles -
5. Savage Steel -
6. LT Farming -
7. RP Aesthetics -
8. CNC -
9. CharEditLite -
10. Hardest Days -
11. Hardest Days Monsters -
12. Lethal Arrows -
13. Looting & Disassembling -
14. Glass Constructions and More -
15. Thrall War Dungeon Mod -
16. GCam Down To 60 -

Is there an application to join the server?: No

Server Lore: Conan Lore

Server Ruleset: Rules are simple … Straightforward … and Not Restrictive. We wish for those part of our community to be creative and be able to control their stories, not the Admins.

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Other Details

Server Wiped Last: February 18, 2019

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Posted Sep 27, 18 · OP · Last edited 6 hours ago
Posts:
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With the Mod AOC there are Factions. With each Faction we've done something a little different to adapt it and translate it to Conan Lore … below is a preview of one of the Faction's Lore that was created for our server...

Cold Embrace

Justice for the New World


“Those who are heartless, once cared too much.” - Tyros The Deathbringer

The Jotunn had taken the last remaining temple of the Cold Embrace, a fragment of one of the many gods that had been worshipped by the group. Their symbol was long since buried beneath the snow, trodden and soiled beneath the footsteps of Ymir’s own children. Still hidden within though remained some of the secrets, while the black keep held more of them further still. The presence of the cold embrace evident in the snow covered lands by the looming presence of what could only be described as ‘evil.’

Known History
The cold embrace are those who claimed to have sold their very souls for power in the lands, embracing chaos, death and evil incarnate. Secretive in their true purpose, the cold embrace is solely responsible for the fall of the ‘three kingdoms’.

Known Facts

  • Responsible for many acts of terror
  • Secretive group that worked in the shadows
  • Know no bounds
  • Known as “death knights”

Conan Ties
Evil, have at it.

~The Curse of the Cold Embrace~

Death has extended her open arms to this group and they have welcomed her cold embrace with adoration. As such, Those of the Cold embrace wear the silent legions armor and thus hold a curse. While in the North, they retain everything about themselves. The further that the cold embrace members move from the north though and the longer they are gone, the greater the toll of the curse will wear upon them. The whispers of death in their ear, a steady increase in agitation, the desire to kill will all steadily grow. Even friends and family are said to have fallen victim to those who would venture too far or too long from the north.
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Posted Sep 27, 18 · OP
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192
Votes:
+121
Vanghoul
Risen as Shadows of the Pure

“Strength is forged through the trials and tribulations of the Gods.” - Zande the Indomitable


The black pillars of stone were resilient, a testament of time to those of the blood before them. Even now, Darfari and Yog worshippers stood upon the bones of Vanghoul ancestors. Scattered across the wastelands of the desert, the black stone of the Vanghoul were unmistakable. Be it their link to the Black Hand overlooking the river, or the Dregs which held one of the pets of the savages one would recognize where the Vanghoul had once held their sway. Conquerors and barbarians, theirs is a remnant present everywhere.

Known History
The Vanghoul were the savages and conqueror’s of the land, at times allying themselves with those of Felgarth to benefit both factions. As such, there are remnants of Felgarth’s involvement and corruption of the ancient Vanghoul by the Green and Ashen skinned monsters with red eyes that roam the land. The Vanghoul bloodline of such corruptions can be seen at times which brings nothing short of unnerving to those who are aware of the bloodthirsty nature which is inherent for the creatures. Vanghoul were often led by the fiercest and strongest of the clan. Multiple Clans of Vanghoul descent, thus the spread across the deserts and jungles.

Known Facts
  • Seen as ‘Savages’ of the land
  • Green/Ashen/Black skinned & Red-eyed Vanghoul are evidence of Felgarth’s history with the clan and the corruption of a bloodline.
  • Inherently aggressive and bloodthirsty.
  • Favor war, fighting and strength to take what they want.

Conan Ties
Any. Only the strong survive, take what you want.


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Posted Sep 28, 18 · OP
Posts:
192
Votes:
+121
Anour Hill
By the shield, We protect


"You never know how strong you are, until being strong is your only choice." - Lady Placidia

The ruins of Anour Hill were found in the south, decorating the borders between the desert and the jungle, where Tigers were said to roam. The Golden Lion’s crest wavering upon the tattered banners, the remnant foundations of what had once been a fortress now lay in ruins, Trebuchets shattered and burned, skeletons in armor holding hammers that far superseded any use for common crafts littering the field of view. It wasn’t hard to surmise that the war had taken them and all but swept the remnants of this Kingdom to be buried within the sands. The history of the Kingdom of Anour Hill has been shattered, remnants since forgotten or scattered. Those who have found such remnants though would know that Honor & Courage was held above all else. That was the Legacy of Anour Hill.

Known History
One of the “Three Kingdoms”, Anour Hill was a group that prided themselves on honor and courage, in a world that would have otherwise been known as nothing but cruel. Taking the front lines, they were the Golden Lion upon which the other two Kingdoms swore their allegiance to. Often with a strong sense of justice, those who found their strength in defending the weak gravitated towards this Kingdom.

Known Facts
  • The First of the "Three Kingdoms
  • Were known as 'The Golden Lion'
  • Focused on defending those who couldn't defend themselves

Conan Ties
Rumored to be descendants of those from primarily the Western Kingdoms and Cimmeria, Anour Hill was accepting and welcoming of those from any region or religion, as long as they valued the lives of others above anything else.


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Posted Sep 29, 18 · OP
Posts:
192
Votes:
+121
Felgarth

The mysteries of the world rests with us.


"I know nothing, understand not enough, and never will" -Unknown

The moss crept across the grey stone, the land looking gray and dreary as the trodden land as the remnants of the Order. The memories of Felgarth still evident in the wraiths and undead that wandered the land, the emblem of the Grey Eagle tattered and torn upon their armors. Just as they had sought to soar above all else in the sky like an eagle, so too did they fly too close to the sun and found themselves damned to the lands upon which they had stood. The Mounds of the Dead. That is the legacy of Felgath and all those who had sought magic in these lands.

Known History
The Order of Felgarth were practitioners of magic and valued the knowledge that was hidden within the lands. Fascinated to perhaps the extent of fanaticism in the mysteries of the green wall, magic and the chaotic energies that allowed them life even after death, they worked quietly within other factions in order to collect whatever information they could in order to empower themselves. The ‘Elders’ of Felgarth were a council that convened and discussed such findings

Known Facts
  • Devoted to magic, mysticism, and finding the secrets of the land
  • Were known as Grey Eagle
  • Valued knowledge above all else

Conan Ties
Those obsessed with magic, such as those from the Black Kingdoms were said to have been the forefathers of Felgarth. Those with an affinity for magic or knowledge of it were said to either find their way into the ranks of Felgarth, or find themselves under close observation in selfish pursuits of magical understanding.

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Posted Sep 29, 18 · OP
Posts:
192
Votes:
+121
Stormhold

Through struggle comes perseverance


“You are not lost in the Storm. No, you are the eye of it.” - Calder, Shipwright

The evidence of Stormhold is ever-present within the jungle. The ships of what had once been a group of sailors marooned and held prisoner within the lands were stranded across the beaches and the would be descendants of Stormhold now nothing more than pirates.

Known History
The third of the ‘Three Kingdoms’, Stormhold was built upon the backs of slavery and pirates. While not as ‘Noble’ as the other two factions of the Three Kingdoms, Stormhold too was neither entirely evil. Stormhold prided themselves upon perseverance above all else and surviving the storms of both land and sea and whatever they may be.

Known Facts
  • The third of the "Three Kingdoms"
  • Primarily sailor and sea faring folk
  • Thought to be the forefathers of the Elves
  • Inherently defiant until the end, last of the Three Kingdoms to fall to the Cold Embrace
  • Often referred to as "The Silver Lion"

Conan Ties
Strong ties to Zingara, Cimmeria & Shem.

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Posted Sep 30, 18 · OP
Posts:
192
Votes:
+121
Elven Covenant

Whispers of the Natural Order


"I walk the path of the Ancient Ones... Nature is my temple." - Unknown

In the veil of darkness within the jungles, there are rumors of wisps of light cutting through the air. Often seen hovering over the water and land brilliantly with a luminescent magic, it’s no wonder that remnants show the history of Felgarth venturing in search for any signs of the ‘Children of the Sea’ and those whom would associate with them, the Elven Covenant. The only evidence to implicate that the Elven Covenant had stood once being the purple and golden flags that were marred by the silken gossamer within the jungles, a group fell to ruin by the spiders and those whom would have worshipped them.

Known History
The ‘Elven’ as they’ve come to be known as the offspring of Nymphs of the Sea and the men of the land. Often distinguishable by their vibrantly colored hair and eyes, the Elven are unnaturally long-lived due in part to the heritage of their mother, though are unable to live in the sea due to their human nature from the father. Favoring nature and the moon, they tend to cling towards land with water nearby, often traveling the land as vagabonds seeking balance. Natural enemies of the Vanghoul and Felgarth.

Known Facts
  • Those of the Elven Covenant were known as the “Guardians of Light”, while the Elves are often referred to as ‘Children of the Sea’
  • Elves have a longer lifespan (Approx 300 years) and are distinguishable by vibrantly colored hair and eyes
  • Peace Keepers, Healers, & Farmers, the Elven Covenant was formed by those who wished for a simpler life and wished to help those in need.

Conan Ties
Those with ties to fertility, healing, prophecy, and nature were welcomed among the Elven Covenant regardless of the lands that they hailed from. You DO NOT have to be Elven.

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Posted Oct 2, 18 · OP
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192
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The following is what has been recently brought to our community... due to a vote that passed. We will be going over everything during tomorrows and Friday's meeting!

Faction’s Territory

Each Faction will have a Elected Leader

What Is Expected of Elected Leaders
Must Recruit for their Faction - This doesn’t mean their actual Clan. Factions can have more than one clan. Factions are a way to build community between the player base

Host Server Events - Admins will provide certain type of server events but the rest is up to the players as well. Best way is for Faction Leaders to organize or help organize events.

Understand that leading a Faction is not a power play. It is to become part of the community in a way that helps the server as well as it's community to be able to discover RP as well as bring players together.

How Are Leaders Elected?

If a player wishes to be a Leader for a Faction they must be elected. We will use the #primal-wishes to conduct the votes. Only those who are part of the Faction can vote. If you wish for a vote to be conducted for yourself, please contact an Alpha for assistance. We encourage potential leaders to have RP before asking to be put up for an election.

How Are Territories Decided?
Territories are decided based off of Resource Mine Control. This means that in different areas of the land there are Resource Mines for Tier 1- Tier 3 resources. Only Faction Leaders can control these mines. No single clan will have their own personal mine. This is to ensure balance & promote trade.

How To Gain Control Of Resource Mines

Every weekend there will be an event called Primal Wars. These wars are for Leaders and their people to fight other factions to gain control of one of the resource mines that they choose. We will start with one mine and work our way through the map. Factions are allowed to control more than one mine, but that’s only if they continue to win these Primal Wars.

Understand that losing a war isn’t the end of the world. Losing Factions can try and ally with other Factions. Nobody should have any of these resource mines UNLESS they have won the Primal Wars

Mine Locations

3 Resource Mine- The North (2), The Desert (1)
2 Grand Resource Mine - The Jungle
1 Legendary Resource Mine - The Savannah (Desert)


Loyalty Coins

All players will have a chance to earn Loyalty Coins weekly. There will be events as well as Primal Wars. Winners of the Primal Wars will gain 5 Loyalty Coins each Faction Member in attendance. Members that participate in the Primal Wars will gain 2 Loyalty Coins.

What Are Loyalty Coins Used For
Loyalty Coins will be used for the Loyalty Merchant as well as bi-weekly Thrall Auctions.

Thrall Auctions
There are a few thralls that are only Purge Spawned or Admin Spawned. These special thralls will be auctioned off and can only be purchased by Loyalty Coins.

Vendors
Each Vendor will also be sold to the highest bidder during Thrall Auctions. We want to promote travel. Anyone who owns a Vendor must have them in a public setting: RP Hub. Each Vendor is known as a Wander for Hire. Therefore, there will be a known Loyalty Tax that must be paid once a week for each vendor that a Player has. Just as once you’re employed and wished to be paid for remaining/working, so too do these Wanderer’s. This is a way to promote travel as well as a means to encourage you to remain active within the server. We will maintain a list of who has what vendors. Those found with the vendors whom have not won auctions or paid the loyalty tax will have the the vendors removed as well as face a reduction in levels to level 1.

Loyalty Vendor
General Store
Master of Coin
Weapon Dealer
Ingredients Trader
Sir Lanis Brunhild
Bobby
Waiter
Attire Dealer
Shepherd
Master of Coin

Can I Earn Loyalty Coins Another Way?
Yes, there will be Primal Hunt Events that the Admins will set up bi-weekly. This will be a treasure hunt that at the end of it, leads to a chest that will have treasures and Loyalty Coins inside, resources and the AoC currency.

Also another way will be Planned Events by Faction Leaders. When a leader of a Faction decides to hold an event of their own, they will be rewarded a certain amount of Loyalty Coins/Currency that can be used as a reward for those who attend the event or win whatever said competition that is being held. Events must be planned and welcoming for ANYBODY to attend, not your faction only.

Loyalty Rewards

We’ve thought of other rewards that players can use their Loyalty Coins for. We wish for the coins to act as the main source of currency, especially when it comes to earning special items in the game. As well as we wish to reward our members of the community that are actively apart of the community. We do not wish for players to hide away in their bases. We want everyone to get out there and build stories and have fun with one another.

Memory Potion - Not a potion literally, but if a player wishes to keep their memory after they die they can purchase a memory potion. Drinking this potion upon waking up from death with restore all memories that were lost due to dying.
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Posted Oct 2, 18 · OP
Posts:
192
Votes:
+121
Arkanvail

Valor in Unity


"Those who deny others their freedom are undeserving of it themselves." - Abram

Traces of Arkvanvail were found in the North, scattered in the green fields and along the waterways. A blue banner with a faded white stallion found upon the muddy bank of the former Kingdom’s ruin. The ruins, a marble castle worn by the test of time and sequestered upon what has since been come to be known as ‘Telith’s Island.’ Farmers tools had been found about the land, implications to the people of the former Kingdom. There was no walls to be found in the Kingdom, no remnants that there had ever been any. No, this had been a Kingdom where others were free to come and go as they had pleased.

Known History
The second of the ‘Three Kingdoms’, Arkvanvail was that which bound and held Anour Hill and Stormhold together. Run by what had been described as a woman of wild beauty and a charismatic nature, Arkanvail valued Freedom & Choice above all else. To live, love and laugh were what attracted the other two Kingdoms to Arkvanvail, slavery a distant concept to the Kingdom. In Arkvanvail, the other Kingdoms found unwavering loyalty and friendship, to which was met with a strong desire for Stormhold and Anour Hill to protect them. Arkanvail is said to be the first of the three Kingdoms to have fallen.

Known Facts
  • The Second of the Three Kingdoms
  • Were known as the 'White Stallion'
  • A sanctuary, offering freedom to those whom would work for the greater good of the Kingdom, rather than themselves

Conan Ties
Much like Anour Hill, Arkanvail was welcoming of all. Valuing freedom, Arkanvail was often a safe haven to former slaves and is said to have been built and ruled by a former Cimmerian slave.

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Posted Oct 9, 18 · OP
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192
Votes:
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Server Update
Last night went lovely. Everyone seemed to have a lot of fun. Characters from different Factions now know about one another. And it even set the storyline up for our 1st Primal War ... Details about that are coming soon! <3

Along with a great event. Today we are switching server hosts. Our current host as much as they have tried can't seem to fix the performance issue. It isn't terrible but we want to provide the best environment for our community. And that includes normal gaming performance.

We also in the coming weeks will become Dedicated! Which I'm truly excited before. And think everyone else is too!
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Posted Oct 13, 18 · OP
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