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Guild of Thieves

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Would it not be folly..to promote ones-self as being known to earn her coin in skullduggery and theft..? Therefor, it is from whispered rumors, cursed exclamations of rage and gutter-gossip that one might learn from the Guild of Thieves at Slavers Bay. (Teliths's Island)

The concept is very simple, pirates, street rats, pickpockets, thieves, dealers and beggars are welcome... You don't find them, they find you, and even then, their trust grows slowly. Perched on various lookouts overseeing the tradeposts South and North learning about the wealthy and needy, one might have the best chance of glimpsing one of this obscure craft.

Most are in it for the money, perhaps some regard their profession as a way of striking back at a society that so cruelly discarded them, while some merely enjoy the thrill, or even regard their abilities as an art form.
Although some of its members' rather violent nature is recognized by many, it is known that the Guild prefers to refrain from inflicting unnecessary bloodshed – they are thieves, after all, not a bunch of murderers or assassins. It is also common knowledge that the gang lead by Sly, are willing to carry out a wide variety of tasks given to them by outsiders – granted that you've got the coin – whether it is to do with roughening up an old rival, or retrieving or transporting items of interest. They are up for near everything that's in their skill-set to do, as long as a promise of gold is involved.

Find us on: Thoth-Amon's Land [rpvevp] -New Player Friendly!

d)

Server's IP: 172.107.16.202:28000
Discord: https://discord.gg/rrZ9Pp


http://conanexilesrp.enjin.com/forum/m/36502369/viewthread/31168590-thothamons-land-rpvevp-new-player-friendly/page/1
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Posted Nov 5, 17 · OP · Last edited Dec 9, 17
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**The Thieves Guild on Slavers bay is recruiting and seeking roleplayers for a tight-knit thief/pirate themed RP with a focus on sticking it to the man and making name in our exiled lands through not-so-legal means-- all while making a lot of ill-gotten gil, forging connections, and having each other’s backs. If your character loves creating mischief, stirring up trouble for the rich folks, snatching trinkets from over-priced merchant stalls and/or is in the market for folks to lend them a hand in a pinch, they may just fit right in!**

**Who are we?**
The Thieves Guild consists of a colourful variety of crooks and criminals, although not all of them were previously thieves by profession. The gang keeps an eye out for all sorts of potential that could help to fill up the gang's coffers. Most are in it for the money, perhaps some regard their profession as a way of striking back at a society that so cruelly discarded them, while some merely enjoy the thrill, or even regard their abilities as an art form, and a rare few have a more heroic attitude, of relieving the rich of their money to help the people who are new to exile (or perhaps just themselves in particular). Either way, they live their life by blood and silver, and every coin is a victory to be treasured.

The Guild, located at Slavers Bay (Theliths Island) is ready to commit a variety of crimes in order to reach goals. These acts include (but are not limited to) petty thievery, pickpocketing, mugging, and burglary, as well as bribery, blackmail, and dealing various narcotics on the nightly city streets. Similarly, the thieves are infamous for pulling off countless bigger heists, targetting anyone and anything rich enough to sate their greed. Many high-scale burglaries and caravan raids have been attributed to the gang.
Although some of its members' rather violent nature is recognised by many, it is known that the Guild prefers to refrain from inflicting unnecessary bloodshed – they are thieves, after all, not a bunch of murderers or assassins. It is also common knowledge that the Thieves Guild are willing to carry out a wide variety of tasks given to them by outsiders – granted that you've got the coin – whether it is to do with roughening up an old rival, or retrieving or transporting items of interest. The gang is up for near everything that's in their skillset to do, as long as a promise of gold is involved.

**How do we do it, guidelines:**
Roleplay of a substantial level is required to join this clan. Some general guidelines to keep in mind; We try to keep our Guild goals a secret. We are located on an island and operate under the guise of a brothel in a harbor.
Try to give the victims a reasonable chance to get important/unique/sentimental items back. Offer to duel them (or a champion on their behalf) for it if you enjoy combat, sell the item back at a price they can afford, trade it for information or favours, whatever. You don't need to do this for every successful theft, just important stuff that the victim can't easily replace.
Go for big targets, experienced players who know how to protect themselves, and who know how to earn gold to recover from their losses. It's easier and more lucrative to target a bunch of level 15 newbies who don't know antitheft, but it's kind of jerkish.

Roleplay with your victims, don't just lol and run off after getting their valuables. If you get away without your identity being discovered, you can contact them anonymously later, if you want to stay stealthy. You don't have to start a conversation with every target (that could get annoying on both sides), just make sure you have a reputation for roleplaying rather than just stealing without further interaction (or childish taunts). When you're not out stealing, don't just sit on a ship or in a city on a guardstack, make sure you're regularly out and available for retaliation/revenge.
Be aware that, in the end, thieving annoys a lot of players. Period. You're not going to get meaningful interaction every time and may even face a lot of frustrated, semi-OOC rants thrown your way before you have an opportunity to build a reputation in the metagame as a decent thief willing to roleplay. Have some patience.

**Initiation**
If you've shown express interest in joining the Guild (OOC on discord or global chat or IC through a chance meeting) you'll be contacted by a member of the guild who will take you through an initiation job. After that, you'll be given more jobs to prove your loyalty before becoming a full member of the Guild.
Posted Dec 9, 17 · OP
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