"Permadeath," the idea that if your character dies in the game world they are truly dead and you must roll a new character and start over seems to get a pretty strong reaction, either for or against, from most players.
Those against tend to cite reasons like:
I put too much creative work into my character for its death to be beyond my control. It's only up to me when their story is over.
I don't want to die forever because I accidentally walked off a cliff when my phone rang/cat bumped my hand/someone knocked on the door/there was a game glitch!
I don't want to die forever in PvE at all!
I don't want to die forever in PvP because some gank squad caught me unawares while I was out harvesting.
I don't want to die forever in PvP at all!
Those FOR permadeath cite reasons like:
It's more realistic and therefore creates better and more dramatic RP.
If no one can ever be killed then roleplay conflict becomes meaningless.
And then many people who advocate FOR permadeath often look at it differently.
Some want total permadeath no matter how or why a character died, no exceptions.
Some want permadeath to be an OPTION for the player who was killed, where they can either accept that their character was killed and reroll OR decide that their character was "left for dead" and managed to crawl off and recover once their enemies had left.
Some want permadeath to ONLY happen via PvP and of those some want the victor to be the one who decides if they killed their opponent or not.
So, what's YOUR take? Do you or would you play on a server with permadeath? If yes, under what circumstances? If no, why not? Have you had any experience with permadeath? If so, share your story!